Fove SDK
v1.1.0
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Represents a camera in a 3D world. More...
#include <FoveAPI.h>
Public Attributes | |
Fove_ObjectGroup | groupMask = static_cast<Fove_ObjectGroup>(0xffffffff) |
The bit mask specifying which object groups the camera renders. | |
int | id = fove_ObjectIdInvalid |
Unique ID of the camera. User-defined id should use positive integers. | |
Fove_ObjectPose | pose = {} |
The camera initial pose. | |
Represents a camera in a 3D world.
The camera view pose determine what the user is looking at and the object mask specify which objects are rendered.