Fove SDK
v1.1.0
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Struct to hold handles to resources for a texture. More...
#include <FoveAPI.h>
Public Attributes | |
Fove_VkDeviceMemory | deviceMemory = nullptr |
Vulkan handle to the device memory region for the texture. | |
Fove_VkImage | image = nullptr |
Vulkan handle to the image object for the texture. | |
Fove_VkImageView | imageView = nullptr |
Vulkan handle to the image view object for the texture. | |
Struct to hold handles to resources for a texture.