Fove SDK
v1.1.0
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#include <FoveAPI.h>
Public Attributes | |
Fove_VulkanContext | context |
Vulkan context used to create this texture. | |
uint32_t | height |
Height of texture data. | |
Fove_CompositorTexture | parent |
Parent object. | |
Fove_VulkanTextureResources | resources |
Vulkan resources for this texture. | |
uint32_t | width |
Width of texture data. | |
Struct used to submit a texture using the Vulkan API This is for submitting render textures that are to be composed by the Fove compositor, so only single layer 2D images with 32bit RGBA pixels are supported.