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Fove SDK
v1.2.0
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Represents the pose of an object of the scene. More...
#include <FoveAPI.h>

Public Attributes | |
| Fove_Vec3 | position = {} |
| The position of the object in world space. | |
| Fove_Quaternion | rotation = (Fove_Quaternion{0, 0, 0, 1}) |
| The rotation of the object in world space. | |
| Fove_Vec3 | scale = (Fove_Vec3{1, 1, 1}) |
| The scale of the object. More... | |
| Fove_Vec3 | velocity = {} |
| Velocity of the object in world space. | |
Represents the pose of an object of the scene.
Pose transformations are applied in the following order on the object: scale, rotation, translation
1.8.17