![]() |
Fove SDK
v1.2.0
|
Struct to represent a Ray. More...
#include <FoveAPI.h>

Public Attributes | |
| Fove_Vec3 | direction = (Fove_Vec3{0, 0, 1}) |
| The direction of the Ray. | |
| Fove_Vec3 | origin = (Fove_Vec3{0, 0, 0}) |
| The start point of the Ray. | |
Struct to represent a Ray.
Stores the start point and direction of a Ray
1.8.17