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Fove SDK
v1.2.0
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Struct to represent a suite of vulkan components to be used for texture submission. More...
#include <FoveAPI.h>

Public Attributes | |
| Fove_VkDevice | device = nullptr |
| Vulkan handle to the logical device. | |
| Fove_VkQueue | graphicsQueue = nullptr |
| Vulkan handle to the graphics queue. | |
| uint32_t | graphicsQueueFamilyIndex = ~0u |
| Vulkan queue family index for graphics queues. | |
| Fove_VkInstance | instance = nullptr |
| Vulkan handle to the vulkan instance. | |
| Fove_VkPhysicalDevice | physicalDevice = nullptr |
| Vulkan handle to the physical device. | |
| Fove_VkQueue | presentationQueue = nullptr |
| Vulkan handle to the presentation queue. | |
| uint32_t | presentationQueueFamilyIndex = ~0u |
| Vulkan queue family index for presentation queues. | |
| Fove_VkQueue | transferQueue = nullptr |
| Vulkan handle to the transfer queue. | |
| uint32_t | transferQueueFamilyIndex = ~0u |
| Vulkan queue family index for transfer queues. | |
Struct to represent a suite of vulkan components to be used for texture submission.
1.8.17