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Fove SDK
v1.3.1
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Struct to represent a suite of vulkan components to be used for texture submission. More...
#include <FoveAPI.h>
Public Attributes | |
Fove_VkDevice | device = nullptr |
Vulkan handle to the logical device. | |
Fove_VkQueue | graphicsQueue = nullptr |
Vulkan handle to the graphics queue. | |
uint32_t | graphicsQueueFamilyIndex = ~0u |
Vulkan queue family index for graphics queues. | |
Fove_VkInstance | instance = nullptr |
Vulkan handle to the vulkan instance. | |
Fove_VkPhysicalDevice | physicalDevice = nullptr |
Vulkan handle to the physical device. | |
Fove_VkQueue | presentationQueue = nullptr |
Vulkan handle to the presentation queue. | |
uint32_t | presentationQueueFamilyIndex = ~0u |
Vulkan queue family index for presentation queues. | |
Fove_VkQueue | transferQueue = nullptr |
Vulkan handle to the transfer queue. | |
uint32_t | transferQueueFamilyIndex = ~0u |
Vulkan queue family index for transfer queues. | |
Struct to represent a suite of vulkan components to be used for texture submission.