Fove SDK
v1.1.0
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Struct used to conglomerate the texture settings when submitting a given layer. More...
#include <FoveAPI.h>
Public Attributes | |
int | layerId = 0 |
The layer ID as fetched from Fove_CompositorLayer. | |
Fove_CompositorLayerEyeSubmitInfo | left = {} |
Information about the left eye. | |
Fove_Pose | pose = {} |
The pose used to draw this layer, usually coming from fove_Compositor_waitForRenderPose. | |
Fove_CompositorLayerEyeSubmitInfo | right = {} |
Information about the right eye. | |
Struct used to conglomerate the texture settings when submitting a given layer.