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Fove SDK
v1.2.0
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Represents a camera in a 3D world. More...
#include <FoveAPI.h>

Public Attributes | |
| Fove_ObjectGroup | groupMask = static_cast<Fove_ObjectGroup>(0xffffffff) |
| The bit mask specifying which object groups the camera renders. | |
| int | id = fove_ObjectIdInvalid |
| Unique ID of the camera. User-defined id should use positive integers. | |
| Fove_ObjectPose | pose = {} |
| The camera initial pose. | |
Represents a camera in a 3D world.
The camera view pose determine what the user is looking at and the object mask specify which objects are rendered.
1.8.17