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Fove SDK
v1.3.1
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#include <FoveAPI.h>
Public Member Functions | |
Fove_VulkanTexture (const Fove_VulkanContext context, const Fove_VulkanTextureResources resources, const uint32_t w, const uint32_t h) | |
Public Attributes | |
Fove_VulkanContext | context = {} |
Vulkan context used to create this texture. | |
uint32_t | height = 0 |
Height of texture data. | |
Fove_VulkanTextureResources | resources = {} |
Vulkan resources for this texture. | |
uint32_t | width = 0 |
Width of texture data. | |
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Fove_GraphicsAPI | graphicsAPI |
Rendering API of this texture. More... | |
Struct used to submit a texture using the Vulkan API This is for submitting render textures that are to be composed by the Fove compositor, so only single layer 2D images with 32bit RGBA pixels are supported